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Ck2 coat of arms builder measter
Ck2 coat of arms builder measter





ck2 coat of arms builder measter

All the new designs, whether they are templates or overlays, have been created to work within the ruler designer and provide a vast number of possibilities when creating your own dynasties.Hundred of additionnal historical dynasties have been added to provide more immersion to randomly generated characters and their dynasties. Thousands of dynasties have been coded into the mod to appear ingame with their historical arms.A more consistent and historically coherent heraldry for western Europe.ĭesigns and colours are adapted from real historical frequencies at the end of the timeframe (in the 13th century).The main page also includes screenshots, manual installation links, numbered templates and support/feedback discussions for the mod. You can find the full version with all content for Vanilla CK2 here : Please do not switch between versions mid-game.Ĭurrent version 3.09 for Crusader Kings II 3.2.1 to 3.3.0 It does not include many of the main mod’s features. This lightweight version is specific to Ironman mode. The chance that an emblem will be used at all by the AI (default value is 50). How many emblems the AI is allowed to use at most (default value is 1).Īlso ensures only templates with at most this many slots get used by the AI.

ck2 coat of arms builder measter

The number of colors that can be used for drawing this pattern. This may be different from the X count multiplied by the Y count. The total number of patterns in the texture. The number of patterns on the X and Y axes. Each pattern texture typically contains multiple individual pattens. The texture tag defines the patterns used when drawing a Coat of Arms. The textures tag defines the pattern textures in a group of texture tags. If religion group has has_coa_on_barony_only = no There are various systems used to determine the shield of a CoA







Ck2 coat of arms builder measter